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I have trying to use the Raspberry PI + Wolfson to be an audio decoder and player. It would be the receiver for control/audio data for a specialized sound system. The PI would receive TCP packets from a mobile device and translate that and send it to the sound system's controller. The PI receives through Wifi and is connected to the sound system controller through Ethernet cable. If a command request to start an audio broadcast, the PI would start listening for RTP packets from the device and convert them to audio to be played through the Wolfson card.

I have looked at OpenOB and that is the closest thing I could find to my intended implementation. What libraries would I need to use considering the transmitting devices are to be smartphones? So as cross-platform as possible would be best. Any other ideas and advice are welcome. Sorry that I could not be as specific as possible as.

SlySven
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Excluding Windows, where I haven't found a solution yet, you can use AirPlay protocol. Will work with iOS/Mac OS devices, some Android apps, Linux with PulseAudio-RAOP2 (needs manual compilation but that's the only "tweak" needed). On the RPi you just have to install ShairPort and it should work. Auto-discovery on devices with the help of ZeroConf and no other configuration needed.

About the connection between the RPi and your sound system, I don't know how it works.

piernov
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